Here's something that kills solo builders more than bad code or bad marketing: support. You launch, people pay, and then someone has a problem. Their audio won't play. Their session didn't save. They got charged twice. They don't understand what they're looking at. And if there's no system for handling that, you're answering DMs at midnight and hating your own product within a week. You already built a support CRM for AppZapper at appzapper.com/support. Same pattern. Stand up a simple support flow for Eat My Money before launch. An email address — support@eatmymoney.com — that forwards to ideabrian@gmail.com through the Cloudflare email routing you already set up. A simple FAQ page on the site covering the top five questions: how do I start a session, does it work on my phone, how do I cancel my membership, what is the refund policy, how do I use my referral link. That FAQ will handle eighty percent of support volume before it ever reaches your inbox. And for the twenty percent that does reach you, have a template ready. Something like: thanks for reaching out, I'm looking into this and will get back to you within 24 hours. That buys you time without leaving people hanging. The other thing to think about: onboarding. The first sixty seconds of someone's experience determines whether they stay or leave. If they open the app and don't know what to do, they're gone. A simple three-screen walkthrough — here's what this is, pick a scenario, hold to talk — could be the difference between a paying member and a refund request. Build the support system before you need it. It's like buying car insurance — boring until the moment it saves you.